Read the article on Tom Bissell from the new yorker on game design and storytelling (if you hadn't read it). Answer these questions in the comments section of the original post.
Did this article lead you to any questions or ideas that may guide you to additional research on this topic? If so, explain, if not read it again.
What was the author’s Maria Bustillos purpose for writing this? Did she/he want to inform, entertain, persuade, or describe? Why do you think this?