Wednesday, December 16, 2015
I played Mortal Kombat X for the first time. My impression was wow. i loved the graphics and the fatalities and brutalities. my favorite character to use was Liu Kang, he is a close quarters combat character. Liu Kang doesn't deal as much damage as the others but he is one of the faster attacking characters that if you land a combo it can deal an insane amount of damage anywhere between 31-80% of the opponent's health bar can be taken away.
Mortal Kombat X dominates other fighting games (Street Fighter, Injustice, Tekken, etc.) With its cutting-edge graphics and out-of-this-world enviorment, Mortal Kombat X is one of the best fighting games of 2015. Mortal Kombat X has a lot of interesting features, like custom intro diologue, throwing stage items such as: skeletons, kettles and even civilians! I give the graphics a perfect 10/10, the enniorment a 9/10, the character design a 10/10, custom diolouge 10/10 and soundtrack a 8/10. I especially like playing as Erron Black, because he is overpowered.
Indie Game: The Movie highlights the difficulty of developing indie games, while also showing the potential rewards. I think they were more focused on the rewards, as none of the games shown were failures. The film may have been meant to encourage viewers to design their own games. However, it did not give very much information on how to succeed within the field.
Posted by Unknown at 7:43 AM
I thought that Indie Games was a good documentary about how these four people in the film had worked really hard to make their games and was worried how people would react to their games. The 2 men who made the game Super Meat Boy were Edmund McMillen and Tommy Refenes who took years to make this game and was worried that people wouldn't like their game but they ended up liking it and it put such a relief on them after it was rated in the top 5 Xbox games. The maker of FEZ Phil Fish, when he went to PAX he was worried that his game was going to be bad. But some people were finding glitches and it made him feel worse and think that no one would buy his game, but people ended up still liking his game because of how the game was pixel looking and how the character was 2 dimension but the background and the land was 3 dimensional. The maker of Braid Jonathan Blow wasn't satisfied what some people said about his game but it ended up being a really good game.
Posted by Unknown at 7:39 AM
Indie Game was an excellent documentary about the developing process of multiple indie games, from the perspectives of the developers. It highlights the struggles and anxiety involved with the process, as well as the reward. The development of Fez and Super Meat Boy were the main focuses, as well as some details about Jonathan Blow's experiences after releasing his game Braid. I thought that the film did a great job of showing just how hard making a game is. The time constraints, combined with the financial problems and the sacrifices of a social life and time with loved ones. There are many other individual difficulties, but when the game is successful, the reward seems worth it.
Posted by Unknown at 7:37 AM
Thursday, December 10, 2015
Wednesday, December 9, 2015
Monday, December 7, 2015
Friday, December 4, 2015
Age of War 2 was a fun game. The objective is to protect your base, while creating troops to destroy your enemy's base and troops. As the game progressed it became more addicting. When you first open up the game it gives you a screenshot tutorial, showing you what all the different buttons do. This way of teaching how to play the game worked for me but may not work for others. It was very brief and did not let you play the game while it taught you. Essentially, it just threw you into the game expecting you to know what to do based off of one tutorial screenshot.
The game that I played was Age of War. This game is strategy game and its not that difficult but it can get boring after a while because you have to keep upgrading your tower so it doesn't get destroyed quick but at the same time you have to send out troops to help get money to upgrade your tower and also to defend the tower. But I also thought that it was also cool how you could evolve to get better troops and also how your tower would change when you evolve. This game isn't that hard to play, you just have to know that there is certain amounts of money for certain characters and also for turrets. You can find that out from when you kill enemies you would get money and then for what ever character you want it shows the amount they are worth. If you don't have enough you would have to wait until you get enough. But this game is a little laggy so it would sometimes take longer to get certain troops or specials in the game.
Posted by Unknown at 7:51 AM
Thursday, December 3, 2015
Good video and computer games represent some of the best- designed, most user-friendly technologies available. In this assignment you will analyze how the learning environment of a favorite video or computer game teaches its users to play while also challenging and motivating them.
Find a game or two of your choice on the interwebs.
Give a brief description of the game you played with a screen shot.
Report how the game you have chosen goes about teaching players how to play.
Think about and assess the strengths and/or weaknesses of the game as a learning environment.
Posted by Unknown at 8:15 AM