Monday, December 10, 2018


Our game is a combat game based on a variety of characters duking it out to capture the flag.

Gameplay Rules:

  • Players take turns making moves, alternating from one team to the other.
  • Upon a players turn, they have the option to move up to their entire movement as indicated on the player card, then make an attack if they end their move on an enemy player.
  • Combat is based on the characters number indicated on the card plus a die roll then compared to your opponents roll plus their defence number. For example if the dabber attacks Thanos todd and rolls a 3 he will add his attack (3) and then compare it to Thanos Todd’s roll plus his defence.
  • Upon death, a character returns to their teams side of the board and continues to take turn in the typical turn rotation.
  • Each player has their own special ability and is allowed to use it after a number of turns but you start with the special ability.
  • First team to capture the flag 3 times wins
  • You are only allowed to use your special every 5 rounds
  • Once you die with the flag is taken by who killed you
  • Red team can go over red barriers and blue team can go over blue barriers
  • You win once you have captured the flag 3 times
  • Be SAFE!!!!!!!

Rules Rule !!!!!

Today you will write the instructions/rules for our board game. Please write it in a google doc and share it with me. This will be a summative grade due this week.

Your Guide must include:
Introduction
Player info
How to start
Rules
How to win
and photos.

here is the guide to the game Clue
https://www.hasbro.com/common/documents/dad2885d1c4311ddbd0b0800200c9a66/2BFAEC9E5056900B102C3859E9AC6332.pdf

I posted some helpful articles below.



http://ryanmacklin.com/2015/02/11-rules-board-game-writing/

https://lawofgamedesign.com/2014/10/29/theory-include-how-to-start-in-your-rules-and-a-lines-of-questioning-update/

Monday, November 26, 2018

Stan lee game

For my marvel  game idea i would make a quicksilver because he has a pretty simple super power. all i would have to do is obstetrical course game and make quick silver and make him very faster.

Monday, November 19, 2018

In Memory of Stan Lee

A true "Marvel" of a man, Stan Lee was first a comic book author, then took off in fame when his superheroes began starring in movies. The best movie (in my opinion) that the late Lee participated in is the animated "Big Hero 6". An interesting collaboration between Marvel and Disney Animation, BH6 is about five youths and a healthcare robot whose "superpowers" come not from some confusing and unlikely origin story, but from real science. The group must work together to stop a mysterious masked villain who has stolen the protagonist's biggest invention--an army of 'microbots' that can perform virtually any task while controlled by a special neural interface. Being both Disney characters and Marvel characters, the six have likely already been featured in video games. Here's my own take:

You start as Hiro Hamada, the movie's main character. In the opening levels, the objective is simply to navigate different puzzles using the microbots. After progressing a short ways, you unlock Baymax the healthcare robot. At first, he is just a white blobby robot who follows you around:

But as a healthcare robot, Baymax has a readily apparent role in any video game: If you, as Hiro (or later, any of the others) get hurt--which can happen as the levels get harder--simply rendezvousing with Baymax can restore your health bar.
Once Baymax is unlocked, the other characters will start to appear as NPCs. You might glimpse GoGo testing a magnetic-suspension bike, Wasabi organizing tools near his precision laser cutter, Honey Lemon doing chemical experiments, or Fred hanging around reading a comic book. You might even glimpse the robotics professor, Robert Callaghan.

(Side note: Fred in the movie is one of BH6's shout-outs to Marvel. He is obsessed with superheroes in comic books and often dresses up as a cartoon monster. A glimpse of his family portrait, and the movie's after-credits scene, reveals that Stan Lee, or at least the animated version, is Fred's father. The after credits scene can be found here.)
The cameo in the movie
Once you've familiarized yourself with the basic game mechanics, disaster strikes. In a level resembling the exposition center from the movie, Hiro suddenly has his microbot controller taken away from him (the keys the player would control the microbots with will no longer do anything) by a mysterious figure in a mask. As the villain leaves, he sets the level on fire, requiring the player to escape without the aid of the microbots. In the next level, the player unlocks two new power-ups: One is a microbot compass that will point the way through upcoming levels, the other is the ability to play as Baymax, who now has armor and a host of new karate-style moves. (these will come in handy, since there will be minor enemies made of microbots that must be fought along the way).

Image result for big hero 6 characters


The masked villain puts in another brief appearance, in a level that also reunites the player with the other NPCs. At this point, they now become unlocked as playable characters; the player will now be able to switch between characters at will. Each one unlocks a new "superhero" form and powers: Gogo has special super-fast skates and a pair of returning sharp-edged disk weapons, Wasabi has precision laser-cutting gauntlets to slice through things with his hands, Honey Lemon has a purse that can launch blobs of bouncy or sticky goo, and Fred has a monster suit that can jump extra-high and breathe fire. Hiro gains a new suit that allows him to ride on the back of the once-again upgraded Baymax, who can now fly. The scenes that inspired this upgrade are found here and here.

The boss battle features the masked villain with an army of microbots and a strange portal, which your protagonist gets to travel through in the end scene, revealing the identity and motives of the masked villain. (No spoilers here!)

a game where you play as a normal solder fighting along side he avengers so you have to be careful; or the enemy will kill you

Thursday, November 15, 2018

Stormdew Valley

After years of years fighting with the X-men, Ororo Munroe, decided to retire. As a gift for the years they worked together, Professor-X gave her a old farm plot in Stormdew Valley.

Equipped with only the old tools and her weaker but functional powers she will have to work hard to turn the overgrown fields into a thriving home!


The game starts with Ororo Munroe, arriving at the train station, once she steps out the train, she is greeted by a NPC named: Kitty Pryde, at the end of the conversation Ororo asks if she knows where the Xavier Farm for Gifted Gardeners, she says that she knows where it is and that she thought that it was abandoned, They head towards the farm, when they arrive another dialogue pops up, and she wishes her good luck.


The game revolves around Storms relationship with her neighbors, having a balanced life between work and friendship. At this age, Ororo powers are very weak, and stress plays a huge role in her strength, if the player stops talking to people, she will get more and more stressed causing her powers to fail or act in unexpected ways, and possibly damage your crops.

Stress if not the only problem in the game, because not everyone likes mutants, and this and your actions have consequences.

Wednesday, November 7, 2018

Indie Game the Movie Review


Indie game the movie was quite inspirational along with informative. Not only did it show the hardships and mental/physical toll that indie gamers often endure, but it showed the possibility of triumph, of outstanding success that follows such dedication and commitment. It reinforced video game design is a realistic option in my mind.

indie games

I really enjoyed this documentary it shows really well how stressful these guys lives are  and how easily  it can all go wrong making years of hard work be worth nothing.I think my favorite game showed in the documentary was Super Meat Boy. I think it was a better game all around and the people working on it seemed a lot more clam and human. the fez guy was a little crazy  and the guy that made brave didn't seem very relatable but that might have been just because the documentary didn't spend much time talking with him.

Phil Fish Is Terrible

Phil Fish is a god offal indie game developer. He promises that the game would be released soon but then goes and remakes the whole thing. Then he goes and gets triggered when people start to say bad things about him and his game. He then goes and starts to threaten people and think that is fine. I think that we should send Phil Fish to an insane asylum for him acting like a psycho so he can go an get help. In the end Phil Fish is just little boy who is stuck in a grown mans body.
The documentary was very inspirational and it showed the hard times the developers had to go thought to make there games.It showed the possibility of hard work and at the end everything will work out.

IndieGame: The Games

Three games were mentioned in the movie IndieGame: Braid, Super Meat Boy, and Fez. Braid was only mentioned at the beginning, but appeared to be a typical fantasy/adventure. In the movie, Braid is the exemplary "successful indie game", selling just over 10,000 copies on the day of release. Super Meat Boy is the adventure of the titular protagonist, who attempts to save his girlfriend by traversing a maze full of dangers, mostly spinning saws. The twist: Meat Boy is 'not just a guy made of steaks...he has no skin'. (Quote from the game developers in the movie). As he climbs and jumps, Meat Boy leaves a trail of red particles that mark his progress; if he dies to a saw, that saw will remain red and "bloody" even after he respawns. The experience appears extremely painful, and is used as a motivation for Meat Boy to rescue his girlfriend, because she is made of bandages. The developers are quoted as saying 'she completes him, both metaphorically and literally'. I can see the intended purpose here, but I personally find the idea of a skinless protagonist disgusting.
Fez, on the other hand, is described as 'a stop-and-smell-the-roses kind of game...there's no boss fight...it's meant to be a relaxing gameplay' by its developer, speaking at a convention he attended despite a falling-out with one co-developer. The protagonist of Fez is a small white stick figure with a wide head, traversing what first appears to be the typical side-scroller environment...until he receives a cube-shaped fez and gains the power of three dimensions. With this power, Fez's protagonist can turn corners and access the other sides of the previously flat-looking towers (though the overall graphics still mostly show two dimensions). A big fan of relaxing gameplay, I much prefer Fez over Super Meat Boy (and probably also over Braid--not sure because of lack of footage and description).

Indie Game: The Movie Favorite Creator

         Edmund was probably my favorite creator in Indie Game: The Movie. I think this because even though he had a wife, he was able to make the game day after day while being able to spend time with her. I also liked how he never gave up on his friend Tommy and encouraged him to keep going when he thought he couldn't. Edmund was also a good creator because the day of release he didn't care how much they sold the first day and didn't check the sales so he could be either disappointed or exited.

Indie Game Movie

My favorite part of the movie was following the people who made Super Meat Boy and the process it went through. It was also cool seeing it become a success.

indie game the movie

Indie game the movie is a movie about 3 games roads to creation and how hard it was to release these games to the world. personal favorite was super meat boy  a game about a boy with no skin who has to save his girl friend from a fetes in a jar.

Friday, October 26, 2018

There Is No Game

I think that There Is No Game was fun but a game I would only play once. The guy who was narrating the game was annoying but figuring out the problems to move on was enjoyable. If i was asked to play another game like this one were you have to figure out clues I would play it. Overall it was an all right game.

there is no game

This game was pretty fun, and reminded me of a game but I can't remember what it was called. I think that if it was longer it could've been a full game instead of a browser game. I think that some games use humor well, and that it kind of depends on the type of game you're playing if humor is used.
I enjoyed the creativity throughout the "non-game", and the outside-the-box thinking required on the "user's" behalf. It combined lots of different game mechanics and puzzles that kept the "non-game" interesting and fun. I would definitely recommend the game, and would play a sequel, if one comes out.

there is no game

i like there is no game because its simple but still provides a enjoyable game experience. it uses humor and sound to get the user into it. the sound helps because it makes the game. hu mor is used to keep the player involved and references popular games
I enjoyed playing this game i thought it was very creative and fun . I haven't played many games before that us humor like this  i would really enjoy if more games did this it makes the gaming experience a lot more fun. i wonder if this humor game play breaking the 4th wall could be added to more modern styled game like COD.

Essay

This Non game uses puzzles Humor and sound to make an extraordinary online game. What did you think of it?

What are some games that you have played that used humor to enhance gameplay? Maybe you  haven't played any. Why . do you think the device of humor is not used more in video games?

Wednesday, October 24, 2018

Pokémon in the Weirdness Triangle

Characters: This scores highest in Weirdness--after all, the franchise contains hundreds of unique little creatures, each with their own strengths, weaknesses, and abilities.
Besides these, there are also the human characters--and they follow more traditional game-character tropes. There is the Protagonist (you). There's the Rival, whose team expands and improves as yours does, filling the role of returning antagonist. There are other Trainers and wild Pokémon to meet and battle along the way (minor antagonists). There are Gym Leaders (bosses) who if defeated will present you with a badge. There are the helpful NPCs who grant you advice, resources, and general assistance. And there's always at least one Final Boss, be it an elite and powerful trainer or the leader of the Evil Team.

World: In each Pokémon game, the world consists of a Region containing several roads, towns, and wilderness spaces. There have been seven Regions so far: Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, and Alola. Your character can wander the Region, though a path of game progression is usually followed.
Kalos alt.png

Activity: While the Pokémon games may seem unique and, well, weird at first, anyone who's played D&D should recognize the basic battle mechanics, and they are quite complicated! An individual Pokémon will have not only a Species Name (such as Pikachu) and a Type (such as Electric), but also several stats (sometimes referred to EVs and IVs): HP, Speed, Attack strength, Defense, Evasion, Accuracy, Special Attack, and Special Defense. Moves used in battle can lower the stats of your opponent or increase your own stats, and there are literally hundreds of moves in the games. Each move has a Type associated with it, and a Same Type Attack Bonus (STAB) will be added if the user and the move have the same Type. Not every Pokémon can learn every move, and each one can only 'know' up to four moves at a time. The Type of the move will be factored with the Type of the target to determine the outcome, and a move may miss or fail, be "not very effective" or on the flip side, be "super effective" or even a "Critical Hit". As one may expect, the above stats of both user and opponent have a say in the effect of any given move. Plus, each move has PP (Power Points), which is similar to mana and can be restored with certain items. Other items, whether used one-time during battle or held by a member of your team, can have even more effects. Looking familiar yet, D&D players?
But wait. There's more! Certain moves can inflict effects on the target, which have different ramifications on the gameplay:
Burn: Caused by some Fire moves. Deals extra damage to the victim in each turn ("___ is hurt by its burn!")
Freeze: Caused by certain Ice moves. Prevents the victim from using any move in the next few turns ("___ is still frozen solid!")
Paralysis: Caused by certain electric moves. Has a similar effect to Freeze ("___ is paralyzed and cannot move!")
Poison: Caused by some Poison moves. Has a similar effect to a Burn ("___ is hurt by poison!")
Sleep: Caused by some Psychic, Fairy, and other Type moves. Similar effect to Freeze and Paralysis ("___ is still sleeping!")
Confusion: Has the chance to reflect damage back on the victim when the latter tries to attack ("___ hurt itself in confusion!")
Those Effects that prevent the victim from moving can also make them easier to capture in a Pokéball, since they have a much lower chance of breaking free while frozen, paralyzed, or asleep. For even more battle mechanics, try this webpage:
https://bulbapedia.bulbagarden.net/wiki/Category:Moves_by_effect

Velon


porygon from pokemon remix

Mr.Todd is out--

Use Adobe Illustrator to remix a video game character Design.

Please take your time consider who you are remaking and why. Please post your image here on the blog.

Monday, October 22, 2018

Destiny 2 fits into  the pyramid with varied characters, an open world, and lots of activities. there is not to much crazziness
                                           
 

Weirdness Game Ranking

        On the weirdness chart Destiny 2 is very balanced. It had all three characteristics. It has Characters, activities, and world. For Characters you can be three different characters with different sub-classes for each. For Activities there are many different things you can do. You can do public events, raids, PvP, Gambit, PvE, and more. For World, you can go to many different planets like: Earth, Mars, Io, Titan, Mercury, and a few more. So it is very balanced in terms of the weirdness scale.

Fallout 4

Fallout 4 Weirdness


Everything In This Game Is Weird


1st Weirdest - Character

2nd Weirdest - World

3rd Weirdest - Activities


Image result for Fallout 4

Game Weirdness

Borderlands 2

Everything is weird

Weirdest- World
2nd Weirdest- Characters
3rd- Activities

Close call between them


call of duty black ops 1 zombies 


it has a weird story but has normal characters and common fps activities 
Image result for call of duty black ops 1 zombies

Friday, October 12, 2018

New games such as spiderman have advanced graphics and more complex controls as well as dynamic physics and mechanics but are they harder than classic games? Using examples from games we played in class tell me why new games are or are not harder than old games.  new games are much less hard than old because they have no safeties like borders that prevent you from going off of cliffs or getting into areas you should not old games also provide no way to stop enimys from killing you  
i believe that games today are harder but it gets hard more gradually then old games . there also the pvp aspect which is newer and i believe makes games alot harder

new vs old....

New games such as spiderman have advanced graphics and more complex controls as well as dynamic physics and mechanics but are they harder than classic games? Using examples from games we played in class tell me why new games are or are not harder than old games.

Wednesday, October 3, 2018

Progress

        I have been working this week on many different things to go into my game. I have not yet started to build the game. But I am creating characters, backgrounds, and tile sets. So far I have created a sky-like background for my game, a few tiles to add, and am still working on animating my character. I have been using Illustrator for my background and tile sets and Piskel for my character. Soon I will be using Stencyl to create my game.

The Beginning To My Character


The Sky Background

My Starter Tile Set

Progress


This is my Stencyl game so far. I have a little bit left to do to have completed the level and only have to add a character of my choice. I'm not sure yet how I'm going to add a new character but I have him made. But overall I almost have my game done I just need someone help me add my person.

progress



I have been in stencyl for most of the time so far, making a platformer. I want to make the game two player, and I already have both characters made. I just need to get the controls and things like that set up for the second player. I might make my own tiles, I'm not sure yet. I also still need to make the levels and make or find a background. I might add more things, but again I'm not really sure yet and I want to get the basics down.

Tuesday, October 2, 2018

custom character


Sketch



Mr. Todd is out.....

What did you do today? Adobe Illustrator? Stencyl? Adobe Photoshop?

Please describe your work (200 words)  and post a few screenshots of what you are working on. This will be graded in powerschool and is due by the end of the day today.

Monday, September 17, 2018

Space Invaders

I finally played space invaders for the first time since i was in 7th grade. It was a great experience and hope to play it again soon. For a game that was in the 1978 it was a good quality game for back then.

Friday, September 14, 2018

Todd Invaders (Can also be played in your phone)

Mario Kart games are still continuing because of the fun characters and it’s gameplay I think it is a game that with continue for a long time because it’s fun for adults and kids. It is one of the most popular game series and is a big thing in the game industry.  

Image result for mario kart

Space Invaders

       


Image result for space invaders


       Space Invaders is a game in which the player's main objective is to defeat aliens and beat the high score previously set by other players. The game's initial popularity can be attributed to the sci-fi fascination of the 70's and 80's. Since this was one of the first shooting games, it paved the way for most of the shooting games that were made and are still being made today. The game itself has held on to its popularity because it is simplistic, yet addictive.

mario cart

playing Mario cart 64 was fun it cool to see how much Mario cart has changed over time.form far away the game looks the same and its simple but smooth mechanics is probably the reason this game stayed alive all these years after its original release. The  biggest difference this game has form the newer ones and the old ones is the graphics . the newer ones also have new fires like more characters and carts and even bikes.


Image result for mario kart