Friday, October 4, 2013

Luigi's Mansion and Asymmetrical multiplayer

I thought that Luigis mansion was a very fun minigame, but only for a short period of time. It seemed like it would be fun for a little while, maybe 30 minutes or so, before it came repetitive, but thats all you can really expect from a minigame. Luigis Mansion was a really good example of asymmetrical multiplayer, where the players have greatly varied abilities. The humans ran around with flashlights trying to shine it on the invisible ghost, who tried to avoid the flashlights, and grab the unsuspecting human players.

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