Friday, October 26, 2018

There Is No Game

I think that There Is No Game was fun but a game I would only play once. The guy who was narrating the game was annoying but figuring out the problems to move on was enjoyable. If i was asked to play another game like this one were you have to figure out clues I would play it. Overall it was an all right game.

there is no game

This game was pretty fun, and reminded me of a game but I can't remember what it was called. I think that if it was longer it could've been a full game instead of a browser game. I think that some games use humor well, and that it kind of depends on the type of game you're playing if humor is used.
I enjoyed the creativity throughout the "non-game", and the outside-the-box thinking required on the "user's" behalf. It combined lots of different game mechanics and puzzles that kept the "non-game" interesting and fun. I would definitely recommend the game, and would play a sequel, if one comes out.

there is no game

i like there is no game because its simple but still provides a enjoyable game experience. it uses humor and sound to get the user into it. the sound helps because it makes the game. hu mor is used to keep the player involved and references popular games
I enjoyed playing this game i thought it was very creative and fun . I haven't played many games before that us humor like this  i would really enjoy if more games did this it makes the gaming experience a lot more fun. i wonder if this humor game play breaking the 4th wall could be added to more modern styled game like COD.

Essay

This Non game uses puzzles Humor and sound to make an extraordinary online game. What did you think of it?

What are some games that you have played that used humor to enhance gameplay? Maybe you  haven't played any. Why . do you think the device of humor is not used more in video games?

Wednesday, October 24, 2018

Pokémon in the Weirdness Triangle

Characters: This scores highest in Weirdness--after all, the franchise contains hundreds of unique little creatures, each with their own strengths, weaknesses, and abilities.
Besides these, there are also the human characters--and they follow more traditional game-character tropes. There is the Protagonist (you). There's the Rival, whose team expands and improves as yours does, filling the role of returning antagonist. There are other Trainers and wild Pokémon to meet and battle along the way (minor antagonists). There are Gym Leaders (bosses) who if defeated will present you with a badge. There are the helpful NPCs who grant you advice, resources, and general assistance. And there's always at least one Final Boss, be it an elite and powerful trainer or the leader of the Evil Team.

World: In each Pokémon game, the world consists of a Region containing several roads, towns, and wilderness spaces. There have been seven Regions so far: Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, and Alola. Your character can wander the Region, though a path of game progression is usually followed.
Kalos alt.png

Activity: While the Pokémon games may seem unique and, well, weird at first, anyone who's played D&D should recognize the basic battle mechanics, and they are quite complicated! An individual Pokémon will have not only a Species Name (such as Pikachu) and a Type (such as Electric), but also several stats (sometimes referred to EVs and IVs): HP, Speed, Attack strength, Defense, Evasion, Accuracy, Special Attack, and Special Defense. Moves used in battle can lower the stats of your opponent or increase your own stats, and there are literally hundreds of moves in the games. Each move has a Type associated with it, and a Same Type Attack Bonus (STAB) will be added if the user and the move have the same Type. Not every Pokémon can learn every move, and each one can only 'know' up to four moves at a time. The Type of the move will be factored with the Type of the target to determine the outcome, and a move may miss or fail, be "not very effective" or on the flip side, be "super effective" or even a "Critical Hit". As one may expect, the above stats of both user and opponent have a say in the effect of any given move. Plus, each move has PP (Power Points), which is similar to mana and can be restored with certain items. Other items, whether used one-time during battle or held by a member of your team, can have even more effects. Looking familiar yet, D&D players?
But wait. There's more! Certain moves can inflict effects on the target, which have different ramifications on the gameplay:
Burn: Caused by some Fire moves. Deals extra damage to the victim in each turn ("___ is hurt by its burn!")
Freeze: Caused by certain Ice moves. Prevents the victim from using any move in the next few turns ("___ is still frozen solid!")
Paralysis: Caused by certain electric moves. Has a similar effect to Freeze ("___ is paralyzed and cannot move!")
Poison: Caused by some Poison moves. Has a similar effect to a Burn ("___ is hurt by poison!")
Sleep: Caused by some Psychic, Fairy, and other Type moves. Similar effect to Freeze and Paralysis ("___ is still sleeping!")
Confusion: Has the chance to reflect damage back on the victim when the latter tries to attack ("___ hurt itself in confusion!")
Those Effects that prevent the victim from moving can also make them easier to capture in a Pokéball, since they have a much lower chance of breaking free while frozen, paralyzed, or asleep. For even more battle mechanics, try this webpage:
https://bulbapedia.bulbagarden.net/wiki/Category:Moves_by_effect

Velon


porygon from pokemon remix

Mr.Todd is out--

Use Adobe Illustrator to remix a video game character Design.

Please take your time consider who you are remaking and why. Please post your image here on the blog.

Monday, October 22, 2018

Destiny 2 fits into  the pyramid with varied characters, an open world, and lots of activities. there is not to much crazziness
                                           
 

Weirdness Game Ranking

        On the weirdness chart Destiny 2 is very balanced. It had all three characteristics. It has Characters, activities, and world. For Characters you can be three different characters with different sub-classes for each. For Activities there are many different things you can do. You can do public events, raids, PvP, Gambit, PvE, and more. For World, you can go to many different planets like: Earth, Mars, Io, Titan, Mercury, and a few more. So it is very balanced in terms of the weirdness scale.

Fallout 4

Fallout 4 Weirdness


Everything In This Game Is Weird


1st Weirdest - Character

2nd Weirdest - World

3rd Weirdest - Activities


Image result for Fallout 4

Game Weirdness

Borderlands 2

Everything is weird

Weirdest- World
2nd Weirdest- Characters
3rd- Activities

Close call between them


call of duty black ops 1 zombies 


it has a weird story but has normal characters and common fps activities 
Image result for call of duty black ops 1 zombies

Friday, October 12, 2018

New games such as spiderman have advanced graphics and more complex controls as well as dynamic physics and mechanics but are they harder than classic games? Using examples from games we played in class tell me why new games are or are not harder than old games.  new games are much less hard than old because they have no safeties like borders that prevent you from going off of cliffs or getting into areas you should not old games also provide no way to stop enimys from killing you  
i believe that games today are harder but it gets hard more gradually then old games . there also the pvp aspect which is newer and i believe makes games alot harder

new vs old....

New games such as spiderman have advanced graphics and more complex controls as well as dynamic physics and mechanics but are they harder than classic games? Using examples from games we played in class tell me why new games are or are not harder than old games.

Wednesday, October 3, 2018

Progress

        I have been working this week on many different things to go into my game. I have not yet started to build the game. But I am creating characters, backgrounds, and tile sets. So far I have created a sky-like background for my game, a few tiles to add, and am still working on animating my character. I have been using Illustrator for my background and tile sets and Piskel for my character. Soon I will be using Stencyl to create my game.

The Beginning To My Character


The Sky Background

My Starter Tile Set

Progress


This is my Stencyl game so far. I have a little bit left to do to have completed the level and only have to add a character of my choice. I'm not sure yet how I'm going to add a new character but I have him made. But overall I almost have my game done I just need someone help me add my person.

progress



I have been in stencyl for most of the time so far, making a platformer. I want to make the game two player, and I already have both characters made. I just need to get the controls and things like that set up for the second player. I might make my own tiles, I'm not sure yet. I also still need to make the levels and make or find a background. I might add more things, but again I'm not really sure yet and I want to get the basics down.

Tuesday, October 2, 2018

custom character


Sketch



Mr. Todd is out.....

What did you do today? Adobe Illustrator? Stencyl? Adobe Photoshop?

Please describe your work (200 words)  and post a few screenshots of what you are working on. This will be graded in powerschool and is due by the end of the day today.