Monday, November 11, 2013

Dark Meadow

In the game Dark Meadow you are supposed to be spooked if not frightened. I did not feel either one of these to say the because everything up to the point I played to I could very easily predict what was going to happen. The things that the publishers did do well to make it seems frightening is that some of the rooms were darker making some of the predictability factor wear off and that life packs were scarce so you were scared to fight one more monster. Things that could have made it more spooky were to make more horrifying monsters and make the game a little more dark.  

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