Friday, November 8, 2013

Dark Meadow


Dark Meadow advertises itself as a horror game, it sends you into an abandoned building and tasks you to fight your way through hordes of monsters in a fashion resembling a rail shooter. For you, did Dark Meadow feel like a horror game? What did it do well in regards to creating a frightening atmosphere? What did it not do well? What could it have done to become a more horrifying game?

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