My maze was very fun to make. I made many changes as I continued building it, but my main idea stayed the same. I wanted it to be difficult to solve, but to have a rewarding ending. I tried to make the ending area as pleasant and peaceful as possible, as opposed to the bleak colorless maze area. I wanted to add music as well as footsteps to the game, and possibly even enemies, but I didn't have enough time. I really enjoyed using UDK to make this game, even though at first it was a little intimidating, I became comfortable with it after a while. It became pretty easy to use for the basic level design that I was doing. This is the project that I am most proud of from the entire year.